Most people think “writer’s block” is about them. But it isn’t. It’s about the story you’re trying to tell.
There’s nothing more frustrating than being at the point in your story when the ideas dry up, because the next thing that happens is you end up taunted by your arch-nemesis, the blinking cursor at the top of an empty page.
This is not a mechanical problem.
This is a story problem.
In particular, it’s probably that you’re trying to force your story into being…
…rather than letting it tell you what happens next.
This isn’t you.
This is how you’ve been told you should write stories.
And whether you’re a pantser or a planner, you’re still probably starting at the beginning and going to the end.
But that’s exactly why you’re stuck:
Too many variables.
The better option is figure out exactly where you want things to be at the end of your scene, your story or even your multi-volume masterpiece…
…and then work “backwards” to discover the story that makes that happen.
The story that makes the ending inevitable.
No more crazy plot twists.
No more empty escalations.
Just a story that makes sense, is consistent with itself…
…and has a soul.
Because when you do that?
You’re never going to be stuck staring at a blinking cursor again.
That’s exactly what the Perpetual Story System™ was designed to do: make great stories inevitable.
And if you’re stuck staring at a blinking cursor on the top of an empty page and want to see what the Perpetual Story System might be able to do for you…
…then just head on over and pick up your copy of the Breakthrough Scene Blueprint™ using this link:
So you can break through your writer’s block for good…
…and finally get your story into the world.
To unlocking your story’s soul,
ast
—
Andrew S. Townley
Creator of the Perpetual Story System™
